The Realm
Roadmap
What is finished, what is being built now, what is committed to, and what is wanted but not scheduled. There are no dates on this page on purpose: the honest promise is an ordering, and a date we miss is worth less than an order you can rely on.
- Tracked
- 44
- Shipped
- 27
- Patches so far
- 511
Completed
Shipped and running on the live server.
27 items
- Crafting systems
- Voice chat with adjustable ranges
- Voice chat lip sync with the character model
- Chat box, with no global out-of-character channel
- Rework of the SkyMP backend to allow ESLs, so modded buildings and the like are possible
- Mining, with nodes holding limited ore on respawn timers
- A custom skill menu hooked into the base game perk trees
- A sneak ability that takes you to 90 percent invisible
- Reworked SkyMP backend for better player syncing during combat
- Lockpicking hooked into the base game lockpicking minigame
- Pickpocketing0.68.15 · 2026-08-10
- An interaction system with hands-up and surrender0.65.5 · 2026-07-25
- Handcuffing, tied into the interaction system0.68.24 · 2026-08-11
- A pinboard system0.68.15 · 2026-08-10
- Syncing dungeon puzzles0.66.7 · 2026-07-30
- A lumber system hooked to the base game lumber mills and their animations0.66.7 · 2026-07-30
- Baking0.67.26 · 2026-08-04
- Brewing0.67.38 · 2026-08-05
- More looms placed around the map, for tailoring0.27.0 · 2026-03-15
- The base game survival system, customised and implemented0.67.38 · 2026-08-05
- An energy and exhaustion system, recovered by resting at an inn0.65.8 · 2026-07-26
- A bard system that speeds up recovery while in an inn0.68.0 · 2026-08-05
- Holdstone system. Rank, permissions and profession bonuses, granted through a hold's own stone0.68.8 · 2026-08-08
- Faction holdstones. The same system extended to the organisations: the Companions, the Thieves' Guild, the Vigilants, the Volkihar, the Thalmor and the College, each with a stone standing in the world0.71.0 · 2026-09-03
- An Oblivion style attribute system. The eight attributes back as a spendable pool assigned at a temple, with health, magicka, stamina and carry derived from them and the per-level health bonus removed0.72.19 · 2026-09-09
- The combat rebuild. Valhalla Combat, TK Dodge and Improved Camera, then poise, crowd control with diminishing returns and a target lock that holds0.70.21 · 2026-08-28
- The College of Winterhold. Rebuilt as a working building with its own holdstone, where the Shalidor statue used to stand0.71.0 · 2026-09-03
In progress
Being worked on now.
8 items
- Durability for weapons and armour, almost complete, final touches and debugging
- Global NPC sync for enemies, critters and wild animals, almost complete
- Custom spells in the Creation Kit
- Reworked loot tables in the Creation Kit
- Nexus API integration so the launcher can use collections
- Magic system syncing and damage balancing
- Expanding holdstones to support houses
- Supernatural system. Vampirism in two types, Cyrodiilic and Pure Blooded, and lycanthropy alongside it
To do
Committed to, not started or not finished.
8 items
- Raven and pigeon mail for in-character correspondence
- A craftable key system for doors at different tiers of strength
- Fort and camp claiming, where bandits do not respawn while you maintain the site with materials
- A custom book system
- Combat Survival. Debuffs that follow the damage that caused them: slashing opens a bleed, blunt force breaks bones, and splints and bandages are how you mend them
- Road to 1k. Stability work, optimising the server to hold its full player limit
- Object movement and placement. Moving and placing furniture and other placeable items
- Callings. Unlockable classes that add abilities and passives on top of the skills you already have, announced in 0.72.28 as the last piece of the progression system
Future updates
Wanted, but not scheduled.
1 item
- World Server Cluster. Expanded lands, carried across more than one world server
This is the plan. The chronicle is the record of what actually shipped, taken from dated release notes. When the two disagree, the release notes are what happened and this page is what needs updating.
