The Realm

Rules and Regulations

Mereth is an 18+ serious roleplay community. Rule codes are kept exactly as they appear in the rulebook, because staff and players cite them in tickets and a rule you cannot cite is a rule nobody can appeal.

The document is the authority. This page is a readable index of it and is kept in step, but where the two ever differ the rulebook wins. Staff may change any rule at any time. 11 rules on this page end a character or an account.

The muster
The musterA rank in a holdstone carries real mechanical benefits, for example a guard rank granting light armour.
Into the dark
Into the darkA cleared dungeon seals, waits on a timer, regenerates and reopens. Keys found inside vanish after thirty minutes.
The Legion, still holding
The Legion, still holdingIt is 4E 185, ten years after the Great War. Imperial rule is formally intact and the Thalmor presence is growing.

The short version

Four things that sit above everything else in the document.

  • S.1Staff hold the right to change any and all rules and regulations at any time.
  • S.2Mereth RP is an 18+ community.
  • S.3Staff hold the right to take disciplinary action against any member of the community for any infraction outlined in these rules.
  • S.4Voice changers and modulators are allowed, but must maintain a realistic pitch. Not too low, not too high.